The School of
Game Development
The School of Game Development
Where work and play meet.
At the School of Game Development we begin preparing students for careers in the video game industry from day one. Our curriculum has been developed by industry professionals to give students the skills and workflows needed to compete in the fields of Game Design, Game Programming, Concept Art, and 3D Art. The department’s faculty guides students through the development process from concept to first playable and helps them to develop portfolio-ready pieces that demonstrate both individual work and group projects. The annual Spring Show is a showcase for the best work in the department and an opportunity for those students to meet with recruiters and professionals in their field.
Abinaya Selvanathan
Alexander Garcia
Allison Mori
Amye Kirkham
Areej Haq
Aya White
Brett Frost
Callum Maclean
Chaewoon Hyun
Cheng Hsuan Yu
Cheng-Che Chang
Chuyi Yu
Danny Alvarez
Dominic Sanchez
Dominik Rangel
Eva Kim
Freya Wu
Jordan Fridie
Joseph Kim
Kejin Chen
Kelvin Law
Koichi Uga
Kyung Pyo Hong
Manel Boubeker
Max Fan
Michael Nevins
Minhua Fang
Nicole Birk
Norine El-Safadi
Oscar Pena
Qiwei Zheng
Racheal Klink
Raine Fisher
Rieson Blumer
Sai Chaitanya Kashetty
Satya Koppisetti
Savannah Oellrich
Shannon Lane
Shuyuan Xu
Si Zhong Chen
Sneha Sheela Ramesh
Symphony Rodriquez
Taylore Hopkins
Teresa Stewart
Thomas Jensen
Tianyun Fu
Toby Winograd
Tucker Arnold
TzuKuan Liu
Wei Lu
Wei Ren
Xiaoran Chen
Xuanxuan Gao
Yantak Siu
Yaxin Mu
Yi-Wen Wang